Among Silicon Valley circles, a fun parlor game is to ask to what extent world GDP levels are held back by a lack of computer science and technical training. How many startups could be built if hundreds of thousands or even millions more people could code and bring their entrepreneurial ideas to fruition? How many bureaucratic processes could be eliminated if developers were more latent in every business?
The answer, of course, is on the order of “a lot,” but the barriers to reaching this world remain formidable. Computer science is a challenging field, and despite proactive attempts by legislatures to add more coding skills into school curriculums, the reality is that the demand for software engineering vastly outstrips the supply available in the market.
Coding is not a bubble, and Bubble.io wants to empower the democratization of software development and the creation of new startups. Through its platform, Bubble enables anyone — coder or not — to begin building modern web applications using a click-and-drag interface that can connect data sources and other software together in one fluid interface.
It’s a bold bet — and it’s just received a bold bet as well. Bubble announced today that Ryan Hinkle of Insight Partners has led a $100 million Series A round into the company. Hinkle, a longtime managing director at the firm, specializes in growth buyout deals as well as growth SaaS companies.
With no-code tools, you don’t have to be a developer to create a game. No matter how big or small your idea is, here’s how to make a game in 9 steps.
It’s time to create the game app you have been thinking about for a while now. The technology exists to make it a reality, regardless of your level of programming expertise. However, numerous considerations go into how to make a game app. Will it be a single or multiplayer game? Should you use 2D or 3D graphics? What game engine should you use? How will you design the levels?
It turns out that no matter how big or small a game is planned to be, successful creators follow the same proven development lifecycle to produce the best game possible. This lifecycle consists of a pre-development phase focused on design, an iterative development phase, and post-development activities that ensure your game reaches its target audience.